using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class font : MonoBehaviour
{
    public double c;
    public double d;
    public double e;
    public Text ct;
    public Text dt;
    public Text et;
    

    public static double cc;
    public static double dd;
    public static double ee;
    

    void Start()
    {

    }
    // Update is called once per frame
    void Update()
    {
        if(c < 0)
        {
            fj.awa -= 10;
        }
        c = cc;
        d = dd;
        e = ee;
        ct.text = cc.ToString();
        dt.text = dd.ToString();
        et.text = ee.ToString();
        
    }
}
